Lightning Collector 3D envronment

"Lightning Collector"
3D envronment

So Exited to use Houdini in environment creation process, made clouds and mountains using Houdini. Rendered using Clarisse IFX. Fun to work with those 2 software s. looking forward to dig deeper.


 Final Image



Terrain created in Houdini



Texturing don in Mantra, Substance painter and Clarisse IFX

Floating air balloon station
Work Experience

February 2006 – April 2007 - Graphic Designer & Digital Printer

April 2007 – December 2007 - Graphic Designer & Digital Printer

December 2007 – January 2010 - Graphic designer

January 2010 – March 2012 - Creative Designer & Studio Photographer

From 2012 till Now working as a Freelance Designer and CG artist

Software Use
Photoshop
95%
SpeedTree
80%
Marvolus Designer
70%
Clarisse Ifx
70%
AfterEffects
80%
3Ds Max
60%
Houdini
65%
UE4
60%
iClone
80%
Substance Designer
75%
Maya
65%
Z-Brush
60%
Lumion
90%
Substance Painter
75%
NukeX
65%
Vue Extreme
60%
Illustrator
90%
Arnold
75%
V-Ray
65%
World Machine
60%