Game Character and scene Concepts Creation Project
In this Project I have Worked on Various character Buildup and Concept Scenes creation work For a RPG Game. All these work required to be in 3D with low poly Count, Because they wanted to use these concepts straight on their game, So i have use various techniques when creating these, And also used Industry standard tools and some none industry standard tools to Accelerate the Process. My task was to give the base concepts within 3 Months, And i have managed to deliver the first concepts within that time.
I have used
Character Creator, Maya, Z-Brush, Substance Painter, Substance Designer, PS, Huion tablet when working on these.
Bellow are some of the Work i did.
Gladiator at a Market
Fighting with a Cyclopes
Shot From a viewers Perspective